Quake Mac Os X



Mac OS X only: Those who frequently need a Terminal up and running can do better than a free-floating window that gets in the way. With the Visor bundle installed, your Terminal pops out from any. Instant object studio. Quake III Arena (OS X) (Mac abandonware from 2000) To date, Macintosh Repository served 1310705 old Mac files, totaling more than 253247.4GB! This is Quake II for Mac OS X. This release includes the software and OpenGL renderer plug-ins.


Fruitz Of Dojo
Update
Freeware
1.1
5/9/2006
3.4 MB
36,580
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Quake II for OS X 1.1
This is Quake II for Mac OS X. This release includes the software and OpenGL renderer plug-ins.
• Recompiled as Universal Binary.
• Redesigned startup dialog.
• Optimized the software renderer for windowed modes.
• Windowed modes (software renderer) are now resizeable.
• The game will renderer inside the Dock document icon (instead of the application icon) if minimized.
• Screenshots are now saved in PNG format.
• Minor bug fixes.
Universal Binary (PPC/Intel)
• MacOS X 10.0 or later.
• Quake II [retail].
Quake II
Quake II Source


that baby-stealing dingo(10/14/2007 - version 1.1)
Not working so much. Installed my old PC version to my Powerbook G4 Dojo's instructions don't give you any guidance on how to do this. I copied the 'install' folder from the disk into my games folder and ignored the other files on the disc. Then I dragged the contents of the 'base2q' from the Dojo package into the base2q of the 'installed' game, which requires a password override for whatever reason. Anyway things were looking good, I clicked the Dojo quake II icon and off I went. The game started up, I adjusted the settings to high, selected 'start game' and got the following message: 'mkdir ./baseq2/save' failed, reason: 'Permission denied'. And the game exits. Perhaps I am doing something wrong?
Starry Eyed Surprise - 2(6/8/2005 - version 1.0.8)
After a week of playing I've concluded that this is actually not a perfectly working OS X app. Every so often the game will completely lock up, irreversably crashing the entire system, forcing one to annoyingly restart their Mac the hazardous way, by pressing the restart button. This is not good for your computer, and any program that completely crashes your computer is BAD. I love the game, and it's great to play it on OS X, but this is a serious bug that NEEDS to be fixed.
Starry Eyed Surprise(5/28/2005 - version 1.0.8)
This app will even work with the PC version of Quake II! Great job!
Infected (my quake name)(4/26/2005 - version 1.0.8)
what can i say? im with ID the whole way
Lone(8/7/2003 - version 1.0.8)
Works beautifully well on my TiPB 1ghz with 1gb of RAM.. Well over 100fps.

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Quake 4 for mac os x

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I remember having trouble getting Quake to run on my 200MHz UMAX SUPERmac c500 -- this was like 1997, `98. I think it was due to low RAM (16MB) and VRAM. Try these things:
1. copy the application to the Hard Disk and run it (don't run it from CD)
2. turn off Virtual Memory
3. do Command+I on the Quake program (on the HD) and allocate as much memory to it as possible without causing the Finder to crash.
4. also try running it at 320x240, or dropping your monitor's resolution to 640x480@60Hz(and thousands of colors) and rutry to run it; see if anything changes.
It could very well be your amount of VRAM. I don't know how much VRAM your 1400c has, but if it's like 2MB you'll probably be hurting to run Quake without a crash. That's how my SUPERmac c500 was. Occasionally I run the classic version of Quake just fine under Mac OS 9.2.2 on a 350MHz B&W G3 with an ATi Radeon [Mac] video card (32MB RAM).

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